51 lines
1.2 KiB
GDScript
51 lines
1.2 KiB
GDScript
extends Resource
|
|
|
|
class_name CharacterBaseStats
|
|
|
|
export var class_type := ""
|
|
|
|
export var health:int
|
|
export var mana:int
|
|
export var attack:int
|
|
export var defense:int
|
|
export var dexterity:int
|
|
export var speed:int
|
|
export var vitality:int
|
|
export var wisdown:int
|
|
|
|
export var max_health:int
|
|
export var max_mana:int
|
|
export var max_attack:int
|
|
export var max_defense:int
|
|
export var max_dexterity:int
|
|
export var max_speed:int
|
|
export var max_vitality:int
|
|
export var max_wisdown:int
|
|
|
|
export var health_min_scale:int
|
|
export var mana_min_scale:int
|
|
export var attack_min_scale:int
|
|
export var defense_min_scale:int
|
|
export var dexterity_min_scale:int
|
|
export var speed_min_scale:int
|
|
export var vitality_min_scale:int
|
|
export var wisdown_min_scale:int
|
|
|
|
export var health_max_scale:int
|
|
export var mana_max_scale:int
|
|
export var attack_max_scale:int
|
|
export var defense_max_scale:int
|
|
export var dexterity_max_scale:int
|
|
export var speed_max_scale:int
|
|
export var vitality_max_scale:int
|
|
export var wisdown_max_scale:int
|
|
|
|
export var health_bonus_scale:int
|
|
export var mana_bonus_scale:int
|
|
export var attack_bonus_scale:int
|
|
export var defense_bonus_scale:int
|
|
export var dexterity_bonus_scale:int
|
|
export var speed_bonus_scale:int
|
|
export var vitality_bonus_scale:int
|
|
export var wisdown_bonus_scale:int
|