[gd_resource type="ShaderMaterial" format=3 uid="uid://dg5h8p8fu3mhh"]

[ext_resource type="Shader" uid="uid://dmqt66iywru6d" path="res://addons/gdquest_models_shared/shaders/screen_shader.gdshader" id="1_n44cl"]
[ext_resource type="Texture2D" uid="uid://bvxkh2pa1nqdq" path="res://addons/gdquest_models_shared/textures/eye_mask.png" id="2_hdljt"]

[resource]
render_priority = 0
shader = ExtResource("1_n44cl")
shader_parameter/face_texture = ExtResource("2_hdljt")
shader_parameter/intensity = 1.25
shader_parameter/screen_color = Color(0.619608, 0.862745, 0, 0.0784314)
shader_parameter/screen_red_offset = Vector2(0, 0)
shader_parameter/screen_green_offset = Vector2(0, 0)
shader_parameter/screen_blue_offset = Vector2(0, 0)
shader_parameter/pixel_size = 32.0
