[gd_resource type="Animation" format=3 uid="uid://b627b68jhaqwt"]

[resource]
length = 3.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Armature/Skeleton3D/gdbot_mesh:surface_material_override/2:emission_energy_multiplier")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.5, 3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.5, 3.0, 0.5]
}
