Files
Aula-Godot-3D/test/Scripts/menu_inicial.gd
T
2026-05-27 09:44:13 -03:00

12 lines
307 B
GDScript

extends CanvasLayer
var Play = preload("res://prefabs/Telas/Debug/test_debug.tscn")
func _on_play_pressed() -> void: #button Play
get_tree().change_scene_to_packed(Play)
# Replace with function body.
func _on_quit_game_pressed() -> void:#button Quit
get_tree().quit()
# Replace with function body.