Files
2026-05-27 09:44:13 -03:00

30 lines
699 B
GDScript

extends CanvasLayer
const Menu = preload ("res://prefabs/Telas/menu_inicial.tscn")
func _on_retry_button_pressed() -> void: # Retry_button
print("retry pressionado")
get_tree().paused = false
get_tree().reload_current_scene()
func _on_quit_button_pressed() -> void: #Quit
print("quity pressionado")
get_tree().quit()
func _on_continued_button_pressed() -> void:#continued
print("continued pressionado")
get_tree().paused = false
get_parent().get_node("Pause").visible = false
func _on_menu_pressed() -> void:# button menu
get_tree().paused = false
get_tree().change_scene_to_file("res://prefabs/Telas/menu_inicial.tscn")
print("carregou")
# Replace with function body.