atualização 1.0/add menu
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@@ -0,0 +1,11 @@
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extends CanvasLayer
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var Play = preload("res://prefabs/Telas/Debug/test_debug.tscn")
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func _on_play_pressed() -> void: #button Play
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get_tree().change_scene_to_packed(Play)
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# Replace with function body.
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func _on_quit_game_pressed() -> void:#button Quit
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get_tree().quit()
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# Replace with function body.
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