[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://div0enqs04w5j"]

[ext_resource type="Texture2D" uid="uid://dq675fmt1rg8c" path="res://addons/gdquest_gobot/textures/open_eye.png" id="1_5dt3l"]

[resource]
resource_local_to_scene = true
albedo_texture = ExtResource("1_5dt3l")
roughness = 0.6
uv1_offset = Vector3(0.1, 0, 0)
texture_repeat = false
